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Stoneshard Equipment List (All Items Effects & Stats)

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Stoneshard Equipment List

Other Stoneshard Guides:

A list of all equipment that exist in the game. The list contains the following:

Armor:

  • 39 Shields
  • 24 Helmets
  • 32 Chestplates
  • 12 Gloves
  • 10 Boots
  • 8 Belts
  • 21 Jewelry
  • 4 Cloaks

Weapons:

  • 37 Swords
  • 15 Axes
  • 18 Maces
  • 12 Daggers
  • 10 Greatswords
  • 10 Bows
  • 34 Staffs

Shields #1

Board Shield

  • Class: Light
  • Rarity: Common Shield
  • Level: 1
  • Durability: 35
  • Price: 15
  • Protection: 1
  • Block Chance: +7%
  • Block Power: +4
  • Dodge Chance: -5%
  • Stealth: -5%
  • Noise Production: +5%
  • Energy: -5
  • Energy Restoration: -2%
  • Knockback Resistance: +3%
  • Fire Resistance: -10%

Oaken Shield

  • Class: Light
  • Rarity: Common Shield
  • Level: 3
  • Durability: 120
  • Price: 40
  • Protection: 1
  • Block Chance: +10%
  • Block Power: +7
  • Dodge Chance: -5%
  • Stealth: -5%
  • Noise Production: +5%
  • Energy: -5
  • Energy Restoration: -2%
  • Knockback Resistance: +5%
  • Fire Resistance: -12%

Fist Shield

  • Class: Light
  • Rarity: Common Shield
  • Level: 3
  • Durability: 40
  • Price: 50
  • Protection:
  • Block Chance: +5%
  • Block Power: +2
  • Counter Chance: +8%
  • Fire Resistance: -5%

Leather Targe
Class: Light
Rarity: Common Shield
Level: 4
Durability: 70
Price: 75
Protection: 1
Block Chance: +9%
Block Power: +5
Dodge Chance: -3%
Stealth: -5%
Noise Production: +5%
Energy: -3
Energy Restoration: -1%
Knockback Resistance: +3%

Dwarven Shield A
Class: Light
Rarity: Common Shield
Level: 5
Durability: 150
Price: 100
Protection: 1
Block Chance: +12%
Block Power: +9
Dodge Chance: -5%
Stealth: -5%
Noise Production: +10%
Energy: -5
Energy Restoration: -2%
Knockback Resistance: +5%
Fire Resistance: -10%

Dwarven Shield B
Class: Light
Rarity: Common Shield
Level: 5
Durability: 150
Price: 100
Protection: 1
Block Chance: +12%
Block Power: +9
Dodge Chance: -5%
Stealth: -5%
Noise Production: +10%
Energy: -5
Energy Restoration: -2%
Knockback Resistance: +5%
Fire Resistance: -10%

Dwarven Shield C
Class: Light
Rarity: Common Shield
Level: 5
Durability: 150
Price: 100
Protection: 1
Block Chance: +12%
Block Power: +9
Dodge Chance: -5%
Stealth: -5%
Noise Production: +10%
Energy: -5
Energy Restoration: -2%
Knockback Resistance: +5%
Fire Resistance: -10%

Round Shield
Class: Light
Rarity: Common Shield
Level: 7
Durability: 140
Price: 300
Protection: 2
Block Chance: +10%
Block Power: +8
Dodge Chance: -5%
Stealth: -5%
Noise Production: +10%
Energy: -5
Energy Restoration: -2%
Knockback Resistance: +5%
Fire Resistance: -10%
Shock Resistance: -5%

Elven Kalkan
Class: Light
Rarity: Common Shield
Level: 12
Durability: 200
Price: 600
Protection: 2
Block Chance: +12%
Block Power: +8
Dodge Chance: -3%
Stealth: -5%
Noise Production: +5%
Energy: -5
Energy Restoration: -2%
Knockback Resistance: +5%
Fire Resistance: -5%
Shock Resistance: -5%

Duel Buckler
Class: Light
Rarity: Common Shield
Level: 9
Durability: 80
Price: 325
Protection: 1
Block Chance: +7%
Block Power: +4
Counter Chance: +10%
Noise Production: +5%
Knockback Resistance: +3%
Shock Resistance: -5%

Rondache
Class: Light
Rarity: Common Shield
Level: 16
Durability: 160
Price: 1200
Protection: 2
Block Chance: +10%
Block Power: +6
Counter Chance: +15%
Noise Production: +5%
Energy: -3
Energy Restoration: -1%
Knockback Resistance: +5%
Shock Resistance: -10%

Orient Shield
Class: Light
Rarity: Common Shield
Level: 20
Durability: 250
Price: 2250
Protection: 2
Block Chance: +13%
Block Power: +8
Dodge Chance: -5%
Stealth: -5%
Noise Production: +15%
Energy: -8
Energy Restoration: -3%
Knockback Resistance: +8%
Shock Resistance: -15%

Heavy Kalkan
Class: Light
Rarity: Common Shield
Level: 25
Durability: 300
Price: 3250
Protection: 3
Block Chance: +15%
Block Power: +10
Dodge Chance: -7%
Stealth: -5%
Noise Production: +10%
Energy: -8
Energy Restoration: -3%
Knockback Resistance: +8%
Fire Resistance: -5%
Shock Resistance: -5%

Maaf Shield
Class: Light
Rarity: Common Shield
Level: 27
Durability: 350
Price: 3500
Protection: 3
Block Chance: +15%
Block Power: +12
Dodge Chance: -5%
Stealth: -5%
Noise Production: +5%
Energy: -5
Energy Restoration: -2%
Knockback Resistance: +8%
Shock Resistance: -10%

Relict Shield
Class: Light
Rarity: Unique Shield
Level: 30
Durability: 400
Price: 4000
Protection: 3
Block Chance: +15%
Block Power: +10
Dodge Chance: -5%
Stealth: -5%
Noise Production: +7%
Energy: -8
Energy Restoration: -3%
Knockback Resistance: +5%
Shock Resistance: -15%

Thousand Faced Shield
Class: Light
Rarity: Legendary Shield
Level: 30
Durability: 450
Price: 4000
Protection: 3
Block Chance: +15%
Block Power: +10
Dodge Chance: -5%
Stealth: -5%
Noise Production: +7%
Energy: -8
Energy Restoration: -3%
Knockback Resistance: +5%
Shock Resistance: -15%
Psionic Resistance: +33%

Heather Shield A
Class: Medium
Rarity: Common Shield
Level: 12
Durability: 250
Price: 600
Protection: 3
Block Chance: +12%
Block Power: +14
Dodge Chance: -6%
Stealth: -7%
Noise Production: +20%
Energy: -12
Energy Restoration: -4%
Knockback Resistance: +10%
Fire Resistance: -15%

Heather Shield B
Class: Medium
Rarity: Common Shield
Level: 12
Durability: 250
Price: 600
Protection: 3
Block Chance: +12%
Block Power: +14
Dodge Chance: -6%
Stealth: -7%
Noise Production: +20%
Energy: -12
Energy Restoration: -4%
Knockback Resistance: +10%
Fire Resistance: -15%

Heather Shield C
Class: Medium
Rarity: Common Shield
Level: 12
Durability: 250
Price: 600
Protection: 3
Block Chance: +12%
Block Power: +14
Dodge Chance: -6%
Stealth: -7%
Noise Production: +20%
Energy: -12
Energy Restoration: -4%
Knockback Resistance: +10%
Fire Resistance: -15%

Heather Shield D
Class: Medium
Rarity: Common Shield
Level: 12
Durability: 250
Price: 600
Protection: 3
Block Chance: +12%
Block Power: +14
Dodge Chance: -6%
Stealth: -7%
Noise Production: +20%
Energy: -12
Energy Restoration: -4%
Knockback Resistance: +10%
Fire Resistance: -15%

Kite Shield
Class: Medium
Rarity: Common Shield
Level: 13
Durability: 275
Price: 650
Protection: 4
Block Chance: +15%
Block Power: +16
Dodge Chance: -10%
Stealth: -10%
Noise Production: +25%
Energy: -15
Energy Restoration: -5%
Knockback Resistance: +15%
Fire Resistance: -15%

Nistrian Shield
Class: Medium
Rarity: Common Shield
Level: 13
Durability: 230
Price: 650
Protection: 3
Block Chance: +15%
Block Power: +12
Dodge Chance: -5%
Stealth: -5%
Noise Production: +25%
Energy: -5
Energy Restoration: -2%
Knockback Resistance: +8%
Fire Resistance: -10%

Skadian Shield
Class: Medium
Rarity: Common Shield
Level: 14
Durability: 300
Price: 700
Protection: 4
Block Chance: +19%
Block Power: +18
Dodge Chance: -10%
Stealth: -10%
Noise Production: +25%
Energy: -15
Energy Restoration: -5%
Knockback Resistance: +15%
Fire Resistance: -15%
Shock Resistance: -10%

Huskarl Shield
Class: Medium
Rarity: Common Shield
Level: 14
Durability: 300
Price: 700
Protection: 4
Block Chance: +20%
Block Power: +18
Dodge Chance: -10%
Stealth: -10%
Noise Production: +10%
Energy: -15
Energy Restoration: -5%
Knockback Resistance: +15%
Fire Resistance: -15%

Nomad Adarga
Class: Medium
Rarity: Common Shield
Level: 14
Durability: 225
Price: 700
Protection: 3
Block Chance: +17%
Block Power: +10
Dodge Chance: -5%
Stealth: -10%
Noise Production: +10%
Energy: -3
Energy Restoration: -1%
Knockback Resistance: +8%

Long Shield
Class: Medium
Rarity: Common Shield
Level: 15
Durability: 375
Price: 1050
Protection: 4
Block Chance: +18%
Block Power: +18
Dodge Chance: -10%
Stealth: -10%
Noise Production: +25%
Energy: -15
Energy Restoration: -5%
Knockback Resistance: +15%
Fire Resistance: -15%

Joust Shield
Class: Medium
Rarity: Common Shield
Level: 16
Durability: 325
Price: 1120
Protection: 3
Block Chance: +18%
Block Power: +14
Dodge Chance: -10%
Stealth: -5%
Noise Production: +10%
Energy: -10
Energy Restoration: -3%
Knockback Resistance: +10%
Fire Resistance: -10%

Rider Shield
Class: Medium
Rarity: Common Shield
Level: 17
Durability: 325
Price: 1190
Protection: 3
Block Chance: +16%
Block Power: +12
Dodge Chance: -5%
Stealth: -5%
Noise Production: +20%
Energy: -5
Energy Restoration: -2%
Knockback Resistance: +10%
Fire Resistance: -10%

Shields  #3

Knightly Shield
Class: Medium
Rarity: Common Shield
Level: 18
Durability: 400
Price: 1260
Protection: 4
Block Chance: +18%
Block Power: +16
Dodge Chance: -10%
Stealth: -20%
Noise Production: +20%
Energy: -12
Energy Restoration: -4%
Knockback Resistance: +15%
Fire Resistance: -15%

Tower Shield A
Class: Heavy
Rarity: Common Shield
Level: 18
Durability: 425
Price: 2300
Protection: 6
Block Chance: +22%
Block Power: +22
Dodge Chance: -15%
Stealth: -20%
Noise Production: +25%
Energy: -30
Energy Restoration: -7%
Knockback Resistance: +20%
Fire Resistance: -20%

Tower Shield B
Class: Heavy
Rarity: Common Shield
Level: 18
Durability: 425
Price: 2300
Protection: 6
Block Chance: +22%
Block Power: +22
Dodge Chance: -15%
Stealth: -20%
Noise Production: +60%
Energy: -30
Energy Restoration: -7%
Knockback Resistance: +20%
Fire Resistance: -20%

Heavy Shield
Class: Heavy
Rarity: Common Shield
Level: 18
Durability: 475
Price: 1800
Protection: 5
Block Chance: +20%
Block Power: +18
Dodge Chance: -15%
Stealth: -15%
Noise Production: +20%
Energy: -25
Energy Restoration: -6%
Knockback Resistance: +18%
Fire Resistance: -15%

Reinforced Shield
Class: Heavy
Rarity: Common Shield
Level: 17
Durability: 475
Price: 1700
Protection: 5
Block Chance: +20%
Block Power: +20
Dodge Chance: -12%
Stealth: -15%
Noise Production: +50%
Energy: -25
Energy Restoration: -6%
Knockback Resistance: +18%
Fire Resistance: -15%
Shock Resistance: -5%

Brynn Pavesa
Class: Heavy
Rarity: Common Shield
Level: 20
Durability: 500
Price: 1850
Protection: 6
Block Chance: +25%
Block Power: +24
Dodge Chance: -15%
Stealth: -25%
Noise Production: +65%
Energy: -30
Energy Restoration: -7%
Knockback Resistance: +20%
Fire Resistance: -20%

Defensive Shield
Class: Heavy
Rarity: Common Shield
Level: 22
Durability: 525
Price: 1750
Protection: 5
Block Chance: +22%
Block Power: +20
Dodge Chance: -15%
Stealth: -15%
Noise Production: +60%
Energy: -30
Energy Restoration: -7%
Knockback Resistance: +18%
Fire Resistance: -20%
Shock Resistance: -5%

Orient Tower Shield
Class: Heavy
Rarity: Common Shield
Level: 30
Durability: 600
Price: 3750
Protection: 7
Block Chance: +30%
Block Power: +28
Dodge Chance: -20%
Stealth: -25%
Noise Production: +30%
Energy: -35
Energy Restoration: -7.5%
Knockback Resistance: +25%
Shock Resistance: -25%

Guardian Shield
Class: Heavy
Rarity: Common Shield
Level: 28
Durability: 500
Price: 2750
Protection: 6
Block Chance: +28%
Block Power: +22
Dodge Chance: -30%
Stealth: -25%
Noise Production: +60%
Energy: -30
Energy Restoration: -7%
Knockback Resistance: +18%
Fire Resistance: -15%

Rigild’s Redemption
Class: Heavy
Rarity: Legendary Shield
Level: 30
Durability: 600
Price: 2000
Protection: 5
Block Chance: +25%
Block Power: +16
Dodge Chance: -15%
Stealth: -25%
Noise Production: +20%
Energy: -25
Energy Restoration: -6%
Damage Returned: +15%
Knockback Resistance: +10%
Fire Resistance: +20%
Shock Resistance: -20%
Unholy Resistance: +20%

Crow Heater Shield
Class: Medium
Rarity: Unique Shield
Level: 13
Durability: 250
Price: 650
Protection: 3
Block Chance: +13%
Block Power: +16
Dodge Chance: -6%
Stealth: -5%
Noise Production: +15%
Energy: -12
Energy Restoration: -4%
Knockback Resistance: +12%
Fire Resistance: -15%

Helmets

Crimson Headband
Class: Light
Rarity: Common Helmet
Level: 1
Durability: 5
Price: 5
Protection:
Counter Chance: +1%
Crit Chance: +1

Peasant Cap
Class: Light
Rarity: Common Helmet
Level: 1
Durability: 15
Price: 10
Protection:
Frost Resistance: +5%

Hood
Class: Light
Rarity: Common Helmet
Level: 1
Durability: 10
Price: 10
Protection:
Stealth: +5%
Frost Resistance: +5%

Peasant Hat
Class: Light
Rarity: Common Helmet
Level: 1
Durability: 15
Price: 10
Protection:
Frost Resistance: +5%

Arming Cap
Class: Light
Rarity: Common Helmet
Level: 5
Durability: 30
Price: 125
Protection: 1
Frost Resistance: +5%

Padded Coif
Class: Light
Rarity: Common Helmet
Level: 8
Durability: 60
Price: 300
Protection: 2
Energy: -3
Energy Restoration: -1%
Stun Resistance: +3%
Frost Resistance: +5%

Mail Coif
Class: Medium
Rarity: Common Helmet
Level: 12
Durability: 100
Price: 800
Protection: 3
Energy Restoration: -1%
Stun Resistance: +5%
Slashing Resistance: +10%
Blunt Resistance: +5%
Rending Resistance: +10%
Frost Resistance: +5%

Cone Helmet
Class: Medium
Rarity: Common Helmet
Level: 15
Durability: 125
Price: 750
Protection: 3
Energy: -5
Energy Restoration: -2%
Stun Resistance: +8%
Slashing Resistance: +12%
Piercing Resistance: +5%
Blunt Resistance: +10%
Rending Resistance: +12%
Fire Resistance: -5%
Shock Resistance: -10%
Frost Resistance: +5%

Flat Keetle Helmet
Class: Medium
Rarity: Common Helmet
Level: 15
Durability: 140
Price: 750
Protection: 3
Energy: -5
Energy Restoration: -2%
Stun Resistance: +8%
Slashing Resistance: +12%
Piercing Resistance: +5%
Blunt Resistance: +10%
Rending Resistance: +12%
Fire Resistance: -5%
Shock Resistance: -10%
Frost Resistance: +5%

Open Bascinet
Class: Medium
Rarity: Common Helmet
Level: 20
Durability: 175
Price: 2000
Protection: 4
Energy: -5
Energy Restoration: -3%
Stun Resistance: +10%
Slashing Resistance: +15%
Piercing Resistance: +10%
Blunt Resistance: +10%
Rending Resistance: +15%
Fire Resistance: -5%
Shock Resistance: -10%
Frost Resistance: +5%

Bascinet With Grate
Class: Medium
Rarity: Common Helmet
Level: 20
Durability: 200
Price: 2000
Protection: 4
VSN: -2
Energy: -8
Energy Restoration: -3%
Stun Resistance: +10%
Slashing Resistance: +18%
Piercing Resistance: +10%
Blunt Resistance: +10%
Rending Resistance: +18%
Fire Resistance: -5%
Shock Resistance: -15%
Frost Resistance: +5%

Sallet
Class: Medium
Rarity: Common Helmet
Level: 20
Durability: 190
Price: 2000
Protection: 4
Energy: -8
Energy Restoration: -3%
Stun Resistance: +15%
Slashing Resistance: +15%
Piercing Resistance: +10%
Blunt Resistance: +10%
Rending Resistance: +15%
Fire Resistance: -5%
Shock Resistance: -10%
Frost Resistance: +5%

Klappvisor Bascinet
Class: Heavy
Rarity: Common Helmet
Level: 25
Durability: 250
Price: 3500
Protection: 5
Hit Chance: -5%
VSN: -4
Energy: -15
Energy Restoration: -4%
Stun Resistance: +10%
Slashing Resistance: +20%
Piercing Resistance: +15%
Blunt Resistance: +15%
Rending Resistance: +20%
Fire Resistance: -10%
Shock Resistance: -15%
Frost Resistance: +10%

Hounskull Bascinet
Class: Heavy
Rarity: Common Helmet
Level: 25
Durability: 275
Price: 3500
Protection: 5
Hit Chance: -5%
VSN: -4
Energy: -15
Energy Restoration: -4%
Stun Resistance: +10%
Slashing Resistance: +20%
Piercing Resistance: +15%
Blunt Resistance: +15%
Rending Resistance: +20%
Fire Resistance: -10%
Shock Resistance: -15%
Frost Resistance: +10%

Sallet With Visor
Class: Heavy
Rarity: Common Helmet
Level: 25
Durability: 300
Price: 3500
Protection: 5
Hit Chance: -3%
VSN: -4
Energy: -12
Energy Restoration: -4%
Stun Resistance: +15%
Slashing Resistance: +20%
Piercing Resistance: +20%
Blunt Resistance: +15%
Rending Resistance: +20%
Fire Resistance: -10%
Shock Resistance: -15%
Frost Resistance: +10%

Below Face Sallet
Class: Heavy
Rarity: Common Helmet
Level: 25
Durability: 325
Price: 3500
Protection: 5
Hit Chance: -3%
VSN: -4
Energy: -10
Energy Restoration: -3.5%
Stun Resistance: +15%
Slashing Resistance: +25%
Piercing Resistance: +15%
Blunt Resistance: +15%
Rending Resistance: +20%
Fire Resistance: -10%
Shock Resistance: -15%
Frost Resistance: +10%

Gryphon Sallet
Class: Heavy
Rarity: Common Helmet
Level: 30
Durability: 400
Price: 5000
Protection: 6
Hit Chance: -3%
VSN: -4
Energy: -15
Energy Restoration: -4%
Stun Resistance: +20%
Slashing Resistance: +25%
Piercing Resistance: +20%
Blunt Resistance: +20%
Rending Resistance: +20%
Fire Resistance: -10%
Shock Resistance: -15%
Frost Resistance: +10%

Apprentice Cowl
Class: Light
Rarity: Common Helmet
Level: 2
Durability: 25
Price: 30
Protection:
Stealth: +5%
Magic Power: +2%
Spells Energy Cost: -5%
Magic Resistance: +3%

Arcanist Cowl
Class: Light
Rarity: Common Helmet
Level: 10
Durability: 50
Price: 700
Protection:
Stealth: +5%
Energy Restoration: +1%
Magic Power: +5%
Spells Energy Cost: -10%
Arcanistic Power: +15%
Magic Resistance: +5%
Arcane Resistance: +10%

Pyromancer Cowl
Class: Light
Rarity: Common Helmet
Level: 10
Durability: 50
Price: 700
Protection:
Stealth: +5%
Energy Restoration: +1%
Magic Power: +5%
Spells Energy Cost: -10%
Pyromantic Power: +15%
Fire Resistance: +15%

Geomancer Cowl
Class: Light
Rarity: Common Helmet
Level: 10
Durability: 50
Price: 700
Protection:
Energy Restoration: +3%
Spells Energy Cost: -10%
Cooldown Reduction: -5%
Geomantic Power: +15%
Stun Resistance: +5%
Physical Resistance: +3%
Arcane Resistance: +5%

Witch Hat
Class: Light
Rarity: Unique Helmet
Level: 5
Durability: 45
Price: 150
Protection:
Magic Power: +6%
Spells Energy Cost: -6%
Cooldown Reduction: -6%
Magic Resistance: +6%

Pigfaced Bascinet
Class: Heavy
Rarity: Unique Helmet
Level: 25
Durability: 275
Price: 4000
Protection: 5
Hit Chance: -5%
VSN: -4
Energy: -10
Energy Restoration: -3.5%
Stun Resistance: +20%
Slashing Resistance: +20%
Piercing Resistance: +15%
Blunt Resistance: +15%
Rending Resistance: +20%
Fire Resistance: -10%
Shock Resistance: -15%
Frost Resistance: +10%

Hired Blade Cowl
Class: Light
Rarity: Unique Helmet
Level: 1
Durability: 35
Price: 50
Protection:
Stealth: +5%
Crit Chance: +1
Frost Resistance: +5%

Chestplates #1

Tattered Rags
Class: Light
Rarity: Common Chestplate
Level: 1
Durability: 10
Price: 25
Protection:

Old Shirt
Class: Light
Rarity: Common Chestplate
Level: 1
Durability: 10
Price: 25
Protection:
Physical Resistance: +1%
Frost Resistance: +5%

Linen Shirt
Class: Light
Rarity: Common Chestplate
Level: 1
Durability: 15
Price: 25
Protection:
Physical Resistance: +1%
Frost Resistance: +5%

Townsman Shirt
Class: Light
Rarity: Common Chestplate
Level: 1
Durability: 15
Price: 25
Protection:
Physical Resistance: +1%
Frost Resistance: +5%

Elven Garment
Class: Light
Rarity: Common Chestplate
Level: 1
Durability: 25
Price: 35
Protection:
Dodge Chance: +3%
Physical Resistance: +1%
Nature Resistance: +3%
Magic Resistance: +5%
Frost Resistance: +3%

Fur Vest
Class: Light
Rarity: Common Chestplate
Level: 1
Durability: 35
Price: 25
Protection: 1
Stealth: +5%
Slashing Resistance: +2%
Piercing Resistance: +2%
Blunt Resistance: +2%
Rending Resistance: +3%
Frost Resistance: +15%

Leather Vest
Class: Light
Rarity: Common Chestplate
Level: 4
Durability: 60
Price: 100
Protection: 1
Stealth: +5%
Slashing Resistance: +3%
Piercing Resistance: +1%
Blunt Resistance: +3%
Rending Resistance: +3%
Frost Resistance: +5%

Doublet
Class: Light
Rarity: Common Chestplate
Level: 4
Durability: 50
Price: 100
Protection: 1
Stealth: +5%
Slashing Resistance: +3%
Piercing Resistance: +1%
Blunt Resistance: +3%
Rending Resistance: +3%
Frost Resistance: +5%

Padded Leather Vest
Class: Light
Rarity: Common Chestplate
Level: 5
Durability: 85
Price: 325
Protection: 2
Stealth: +5%
Slashing Resistance: +5%
Piercing Resistance: +3%
Blunt Resistance: +5%
Rending Resistance: +5%
Frost Resistance: +10%

Padded Doublet
Class: Light
Rarity: Common Chestplate
Level: 5
Durability: 70
Price: 325
Protection: 2
Stealth: +5%
Slashing Resistance: +5%
Piercing Resistance: +3%
Blunt Resistance: +5%
Rending Resistance: +10%
Frost Resistance: +10%

Gambeson
Class: Light
Rarity: Common Chestplate
Level: 8
Durability: 100
Price: 650
Protection: 3
Dodge Chance: -5%
Energy: -5
Energy Restoration: -1%
Slashing Resistance: +10%
Piercing Resistance: +5%
Blunt Resistance: +5%
Rending Resistance: +10%
Frost Resistance: +15%

Gambeson Magistrate
Class: Light
Rarity: Common Chestplate
Level: 8
Durability: 100
Price: 650
Protection: 3
Dodge Chance: -5%
Energy: -5
Energy Restoration: -1%
Slashing Resistance: +10%
Piercing Resistance: +5%
Blunt Resistance: +5%
Rending Resistance: +10%
Frost Resistance: +15%

Quilted Coat
Class: Light
Rarity: Common Chestplate
Level: 8
Durability: 120
Price: 700
Protection: 3
Dodge Chance: -3%
Energy: -6
Energy Restoration: -1%
Slashing Resistance: +10%
Piercing Resistance: +10%
Blunt Resistance: +5%
Rending Resistance: +10%
Frost Resistance: +20%

Long Gambeson
Class: Light
Rarity: Common Chestplate
Level: 9
Durability: 125
Price: 1000
Protection: 4
Dodge Chance: -6%
Energy: -10
Energy Restoration: -2%
Slashing Resistance: +10%
Piercing Resistance: +10%
Blunt Resistance: +10%
Rending Resistance: +10%
Fire Resistance: -10%
Shock Resistance: -15%
Frost Resistance: +5%

Lamellar Quilted Coat
Class: Medium
Rarity: Common Chestplate
Level: 10
Durability: 140
Price: 1300
Protection: 5
Dodge Chance: -10%
Stealth: -10%
Energy: -15
Energy Restoration: -2%
Knockback Resistance: +5%
Slashing Resistance: +10%
Piercing Resistance: +5%
Blunt Resistance: +10%
Rending Resistance: +15%
Frost Resistance: +15%

Mirror Quilted Coat
Class: Medium
Rarity: Common Chestplate
Level: 14
Durability: 175
Price: 1650
Protection: 6
Dodge Chance: -9%
Stealth: -10%
Noise Production: +5%
Energy: -12
Energy Restoration: -3%
Knockback Resistance: +5%
Slashing Resistance: +15%
Piercing Resistance: +10%
Blunt Resistance: +10%
Rending Resistance: +15%
Shock Resistance: -5%
Frost Resistance: +15%

Royal Ranger Gambeson
Class: Light
Rarity: Common Chestplate
Level: 12
Durability: 225
Price: 1350
Protection: 5
Dodge Chance: -7%
Noise Production: -5%
Energy: -10
Energy Restoration: -2%
Bleeding Resistance: +15%
Nature Resistance: +10%
Slashing Resistance: +10%
Piercing Resistance: +5%
Blunt Resistance: +10%
Rending Resistance: +15%
Frost Resistance: +20%

Mail
Class: Medium
Rarity: Common Chestplate
Level: 14
Durability: 300
Price: 2500
Protection: 8
Dodge Chance: -4%
Stealth: -10%
Noise Production: +10%
Energy: -15
Energy Restoration: -1%
Knockback Resistance: +5%
Slashing Resistance: +20%
Piercing Resistance: +5%
Blunt Resistance: +5%
Rending Resistance: +20%
Fire Resistance: -15%
Shock Resistance: -30%
Frost Resistance: +5%

Mail Magistrate
Class: Medium
Rarity: Common Chestplate
Level: 14
Durability: 300
Price: 2500
Protection: 8
Dodge Chance: -4%
Stealth: -10%
Noise Production: +10%
Energy: -15
Energy Restoration: -1%
Knockback Resistance: +5%
Slashing Resistance: +20%
Piercing Resistance: +5%
Blunt Resistance: +5%
Rending Resistance: +20%
Fire Resistance: -15%
Shock Resistance: -30%
Frost Resistance: +5%

Footman Brigantine
Class: Medium
Rarity: Common Chestplate
Level: 19
Durability: 350
Price: 5000
Protection: 10
Dodge Chance: -14%
Stealth: -20%
Noise Production: +15%
Energy: -20
Energy Restoration: -4%
Knockback Resistance: +10%
Slashing Resistance: +20%
Piercing Resistance: +10%
Blunt Resistance: +10%
Rending Resistance: +20%
Fire Resistance: -10%
Shock Resistance: -20%
Frost Resistance: +15%

Plate Cuirass
Class: Heavy
Rarity: Common Chestplate
Level: 25
Durability: 500
Price: 8000
Protection: 13
Dodge Chance: -18%
Stealth: -25%
Noise Production: +20%
Energy: -30
Energy Restoration: -5%
Knockback Resistance: +15%
Slashing Resistance: +25%
Piercing Resistance: +15%
Blunt Resistance: +15%
Rending Resistance: +25%
Fire Resistance: -15%
Shock Resistance: -25%
Frost Resistance: +15%

Knightly Armor
Class: Heavy
Rarity: Common Chestplate
Level: 23
Durability: 550
Price: 6000
Protection: 11
Dodge Chance: -17%
Stealth: -25%
Noise Production: +20%
Energy: -25
Energy Restoration: -5%
Knockback Resistance: +15%
Slashing Resistance: +25%
Piercing Resistance: +15%
Blunt Resistance: +15%
Rending Resistance: +20%
Fire Resistance: -15%
Shock Resistance: -25%
Frost Resistance: +15%

Aldwynn Cuirass
Class: Heavy
Rarity: Common Chestplate
Level: 30
Durability: 600
Price: 12500
Protection: 15
Dodge Chance: -20%
Stealth: -30%
Noise Production: +30%
Energy: -35
Energy Restoration: -6%
Knockback Resistance: +20%
Slashing Resistance: +25%
Piercing Resistance: +20%
Blunt Resistance: +20%
Rending Resistance: +25%
Fire Resistance: -15%
Shock Resistance: -25%
Frost Resistance: +15%

Apprentice Robe
Class: Light
Rarity: Common Chestplate
Level: 3
Durability: 15
Price: 50
Protection:
Stealth: +5%
Magic Power: +3%
Spells Energy Cost: -10%
Magic Resistance: +5%
Frost Resistance: +5%

Arcanist Mantle
Class: Light
Rarity: Common Chestplate
Level: 10
Durability: 55
Price: 850
Protection:
Fumble Chance: -3
Energy Restoration: +3%
Magic Power: +10%
Spells Energy Cost: -15%
Arcanistic Power: +10%
Magic Resistance: +10%
Frost Resistance: +5%
Arcane Resistance: +15%

Pyromancer Mantle
Class: Light
Rarity: Common Chestplate
Level: 10
Durability: 60
Price: 850
Protection:
Crit Chance: +3
Energy: +5
Energy Restoration: +2%
Spells Energy Cost: -10%
Pyromantic Power: +20%
Magic Resistance: +5%
Fire Resistance: +20%
Frost Resistance: +5%

Geomancer Mantle
Class: Light
Rarity: Common Chestplate
Level: 10
Durability: 55
Price: 850
Protection:
Energy Restoration: +1%
Health Restoration: +1%
Healing Received: +5%
Damage Returned: -5%
Spells Energy Cost: -10%
Cooldown Reduction: -5%
Fortitude: +10%
Geomantic Power: +20%
Knockback Resistance: +5%
Physical Resistance: +3%
Magic Resistance: +3%
Blunt Resistance: +10%
Frost Resistance: +10%
Arcane Resistance: +5%

Chestplates #2

Arna Cuirass
Class: Medium
Rarity: Unique Chestplate
Level: 10
Durability: 160
Price: 1250
Protection: 4
Dodge Chance: -9%
Stealth: -5%
Noise Production: +10%
Energy: -15
Energy Restoration: -3%
Slashing Resistance: +10%
Piercing Resistance: +5%
Blunt Resistance: +5%
Rending Resistance: +10%
Frost Resistance: +15%

Ceremonial Cuirass
Class: Heavy
Rarity: Unique Chestplate
Level: 26
Durability: 450
Price: 8750
Protection: 13
Dodge Chance: -20%
Stealth: -35%
Noise Production: +10%
Energy: -25
Energy Restoration: -5%
Knockback Resistance: +15%
Slashing Resistance: +25%
Piercing Resistance: +15%
Blunt Resistance: +15%
Rending Resistance: +25%
Fire Resistance: -15%
Shock Resistance: -25%
Frost Resistance: +20%

Jonna Mantle
Class: Light
Rarity: Unique Chestplate
Level: 5
Durability: 40
Price: 150
Protection: 1
Stealth: +5%
Energy: +5
Energy Restoration: +1%
Magic Power: +3%
Spells Energy Cost: -10%
Frost Resistance: +5%

Vagabond Knight Cuirass
Class: Heavy
Rarity: Unique Chestplate
Level: 24
Durability: 375
Price: 11000
Protection: 14
Dodge Chance: -25%
Stealth: -20%
Noise Production: +25%
Energy: -35
Energy Restoration: -6%
Skills Energy Cost: +10%
Knockback Resistance: +15%
Slashing Resistance: +20%
Piercing Resistance: +15%
Blunt Resistance: +15%
Rending Resistance: +20%
Fire Resistance: -15%
Shock Resistance: -30%
Frost Resistance: +20%

Dirwin Cloak
Class: Light
Rarity: Unique Chestplate
Level: 4
Durability: 80
Price: 75
Protection: 2
Fumble Chance: -2
Stealth: +10%
Skills Energy Cost: -10%
Slashing Resistance: +5%
Piercing Resistance: +5%
Blunt Resistance: +5%
Rending Resistance: +20%
Frost Resistance: +10%

Gloves

Town Gloves
Class: Light
Rarity: Common Glove
Level: 1
Durability: 15
Price: 10
Protection:
Frost Resistance: +3%

Leather Gloves
Class: Light
Rarity: Common Glove
Level: 1
Durability: 40
Price: 25
Protection:
Fumble Chance: -1
Slashing Resistance: +3%
Piercing Resistance: +1%
Rending Resistance: +3%
Frost Resistance: +5%

Falconeer Gloves
Class: Light
Rarity: Common Glove
Level: 3
Durability: 55
Price: 150
Protection: 1
Fumble Chance: +1
Slashing Resistance: +3%
Piercing Resistance: +5%
Blunt Resistance: +1%
Rending Resistance: +3%
Frost Resistance: +5%

Tied Gloves
Class: Light
Rarity: Common Glove
Level: 4
Durability: 45
Price: 90
Protection:
Counter Chance: +2%
Fumble Chance: -1
Crit Chance: +1
Slashing Resistance: +3%
Piercing Resistance: +2%
Rending Resistance: +2%
Frost Resistance: +5%

Blacksmith Mittens
Class: Light
Rarity: Common Glove
Level: 4
Durability: 60
Price: 125
Protection: 1
Fumble Chance: +2
Savvy: +4%
Skills Energy Cost: -5%
Slashing Resistance: +5%
Piercing Resistance: +1%
Rending Resistance: +3%
Fire Resistance: +15%
Frost Resistance: +10%

Leather Bracers
Class: Light
Rarity: Common Glove
Level: 4
Durability: 45
Price: 60
Protection:
Counter Chance: +1%
Fumble Chance: -3
Crit Chance: +1
Slashing Resistance: +5%
Piercing Resistance: +1%
Blunt Resistance: +2%
Rending Resistance: +5%

Splint Vambraces
Class: Light
Rarity: Common Glove
Level: 10
Durability: 45
Price: 400
Protection: 2
Fumble Chance: -2
Hit Chance: +1%
Bleeding Resistance: +10%
Slashing Resistance: +5%
Piercing Resistance: +5%
Blunt Resistance: +5%
Rending Resistance: +5%

Mail Gloves
Class: Medium
Rarity: Common Glove
Level: 14
Durability: 90
Price: 750
Protection: 3
Fumble Chance: +1
Noise Production: +5%
Energy: -2
Energy Restoration: -1%
Slashing Resistance: +10%
Blunt Resistance: +5%
Rending Resistance: +10%
Frost Resistance: +10%

Brigantine Gloves
Class: Medium
Rarity: Common Glove
Level: 15
Durability: 130
Price: 1350
Protection: 4
Fumble Chance: +2
Noise Production: +5%
Energy: -3
Energy Restoration: -1.5%
Slashing Resistance: +10%
Piercing Resistance: +5%
Blunt Resistance: +10%
Rending Resistance: +10%
Frost Resistance: +10%

Footman Gloves
Class: Heavy
Rarity: Common Glove
Level: 16
Durability: 150
Price: 1850
Protection: 5
Fumble Chance: +3
Noise Production: +7%
Energy: -5
Energy Restoration: -1.5%
Slashing Resistance: +15%
Piercing Resistance: +5%
Blunt Resistance: +10%
Rending Resistance: +15%
Frost Resistance: +10%

Plate Gloves
Class: Heavy
Rarity: Common Glove
Level: 20
Durability: 225
Price: 2500
Protection: 6
Fumble Chance: +5
Noise Production: +10%
Energy: -10
Energy Restoration: -2%
Slashing Resistance: +15%
Piercing Resistance: +10%
Blunt Resistance: +10%
Rending Resistance: +15%
Frost Resistance: +10%

Jonna Gloves
Class: Light
Rarity: Unique Glove
Level: 5
Durability: 30
Price: 125
Protection:
Fumble Chance: -1
Magic Power: +5%
Cooldown Reduction: -5%
Magic Resistance: +5%
Slashing Resistance: +3%
Piercing Resistance: +2%
Rending Resistance: +2%
Frost Resistance: +5%

Boots

Rusted Shackles
Class: Heavy
Rarity: Common Boot
Level: 1
Durability: 15
Price: 1
Protection:

Peasant Shoes
Class: Light
Rarity: Common Boot
Level: 1
Durability: 10
Price: 15
Protection:
Stealth: +3%
Noise Production: -10%
Slashing Resistance: +1%
Piercing Resistance: +1%
Blunt Resistance: +1%
Rending Resistance: +1%
Frost Resistance: +3%

Sharp Shoes
Class: Light
Rarity: Common Boot
Level: 2
Durability: 15
Price: 30
Protection:
Stealth: +5%
Noise Production: -10%
Slashing Resistance: +1%
Piercing Resistance: +1%
Blunt Resistance: +1%
Rending Resistance: +1%
Frost Resistance: +3%

Travelling Shoes
Class: Light
Rarity: Common Boot
Level: 3
Durability: 60
Price: 45
Protection:
Noise Production: -10%
Slashing Resistance: +2%
Piercing Resistance: +1%
Blunt Resistance: +1%
Rending Resistance: +1%
Frost Resistance: +5%

Riding Boots
Class: Light
Rarity: Common Boot
Level: 4
Durability: 35
Price: 60
Protection:
Noise Production: -10%
Slashing Resistance: +3%
Piercing Resistance: +1%
Blunt Resistance: +1%
Rending Resistance: +3%
Frost Resistance: +5%

Hide Boots
Class: Light
Rarity: Common Boot
Level: 5
Durability: 90
Price: 125
Protection: 1
Noise Production: -5%
Knockback Resistance: +5%
Slashing Resistance: +5%
Piercing Resistance: +2%
Blunt Resistance: +5%
Rending Resistance: +5%
Frost Resistance: +5%

Tanned Boots
Class: Light
Rarity: Common Boot
Level: 9
Durability: 125
Price: 350
Protection: 2
Noise Production: -5%
Knockback Resistance: +8%
Slashing Resistance: +5%
Piercing Resistance: +3%
Blunt Resistance: +5%
Rending Resistance: +5%
Frost Resistance: +10%

Norse Boots
Class: Light
Rarity: Common Boot
Level: 8
Durability: 110
Price: 150
Protection: 1
Fumble Chance: -1
Noise Production: -5%
Slashing Resistance: +5%
Piercing Resistance: +3%
Blunt Resistance: +5%
Rending Resistance: +10%
Frost Resistance: +10%

Footman Greaves
Class: Heavy
Rarity: Common Boot
Level: 12
Durability: 175
Price: 1400
Protection: 4
Dodge Chance: -5%
Noise Production: +15%
Energy: -5
Energy Restoration: -2%
Skills Energy Cost: +5%
Knockback Resistance: +10%
Slashing Resistance: +10%
Piercing Resistance: +5%
Blunt Resistance: +10%
Rending Resistance: +10%
Shock Resistance: -10%

Aldwynn Sabatons
Class: Heavy
Rarity: Common Boot
Level: 20
Durability: 250
Price: 2500
Protection: 5
Dodge Chance: -8%
Noise Production: +25%
Energy: -10
Energy Restoration: -3%
Skills Energy Cost: +10%
Knockback Resistance: +15%
Slashing Resistance: +15%
Piercing Resistance: +10%
Blunt Resistance: +10%
Rending Resistance: +15%
Fire Resistance: -10%
Shock Resistance: -15%

Belts

Peasant Sash
Class: Light
Rarity: Common Belt
Level: 1
Durability: 5
Price: 10
Protection:
Fumble Chance: -1

Waistband
Class: Light
Rarity: Common Belt
Level: 2
Durability: 10
Price: 15
Protection:
Dodge Chance: +1%

Leather Belt
Class: Light
Rarity: Common Belt
Level: 4
Durability: 30
Price: 40
Protection:
Dodge Chance: +1%
Fumble Chance: -1

Norse Belt
Class: Light
Rarity: Common Belt
Level: 4
Durability: 35
Price: 45
Protection:
Counter Chance: +1%
Fumble Chance: -1

Footman Girdle
Class: Light
Rarity: Common Belt
Level: 4
Durability: 45
Price: 55
Protection:
Dodge Chance: +1%
Counter Chance: +1%
Fumble Chance: -1
Physical Resistance: +1%

Knightly Girdle
Class: Medium
Rarity: Common Belt
Level: 10
Durability: 75
Price: 200
Protection: 1
Block Chance: +2%
Counter Chance: +1%
Fumble Chance: -1
Energy: -2
Energy Restoration: -1%
Physical Resistance: +3%

Luxorious Belt
Class: Medium
Rarity: Common Belt
Level: 11
Durability: 40
Price: 225
Protection:
Energy: +5
Energy Restoration: +1%
Magic Power: +5%
Health Restoration: +0.5%
Healing Received: +5%
Magic Resistance: +3%

Jorgrim Belt
Class: Light
Rarity: Unique Belt
Level: 5
Durability: 35
Price: 90
Protection:
Crit Chance: +2
Cooldown Reduction: -5%
Nature Resistance: +1%

Jewelry

Copper Ring
Class: Light
Rarity: Common Jewelr
Level: 1
Durability: 10
Price: 10
Protection:
Healing Received: +02/05/20%

Silver Ring
Class: Light
Rarity: Common Jewelr
Level: 5
Durability: 35
Price: 80
Protection:
Health Restoration: +0.5%
Healing Received: +5%

Golden Ring
Class: Light
Rarity: Common Jewelr
Level: 10
Durability: 35
Price: 150
Protection:
Energy: +5
Magic Power: +3%

Silver Ruby Ring
Class: Light
Rarity: Common Jewelr
Level: 15
Durability: 25
Price: 300
Protection:
Health Restoration: +0.5%
Healing Received: +5%
Fortitude: +5%
Fire Resistance: +5%

Golden Saphire Ring
Class: Light
Rarity: Common Jewelr
Level: 20
Durability: 25
Price: 285
Protection:
Energy: +7
Energy Restoration: +1%
Magic Power: +5%
Arcane Resistance: +5%

Golden Ruby Ring
Class: Light
Rarity: Common Jewelr
Level: 20
Durability: 25
Price: 475
Protection:
Energy: +5
Magic Power: +3%
Fortitude: +5%
Fire Resistance: +5%

Silver Ring With Aquamarine
Class: Light
Rarity: Common Jewelr
Level: 12
Durability: 25
Price: 130
Protection:
Health Restoration: +0.5%
Healing Received: +5%
Cooldown Reduction: -3%
Fortitude: +3%
Shock Resistance: +3%

Silver Ring With Amethyst
Class: Light
Rarity: Common Jewelr
Level: 12
Durability: 25
Price: 120
Protection:
Health Restoration: +0.5%
Healing Received: +5%
Spells Energy Cost: -5%
Unholy Resistance: +3%

Bronze Ring With Amethyst
Class: Light
Rarity: Common Jewelr
Level: 12
Durability: 25
Price: 75
Protection:
Healing Received: +1%
Spells Energy Cost: -5%
Magic Resistance: +1%

Silver Ring With Topaz
Class: Light
Rarity: Common Jewelr
Level: 12
Durability: 25
Price: 125
Protection:
Health Restoration: +0.5%
Healing Received: +5%
Stun Resistance: +3%
Pain Resistance: +5%

Golden Patterned Ring
Class: Light
Rarity: Common Jewelr
Level: 12
Durability: 25
Price: 175
Protection:
Energy: +5
Energy Restoration: +0.5%
Magic Power: +3%

Golden Fancy Ring
Class: Light
Rarity: Common Jewelr
Level: 12
Durability: 25
Price: 230
Protection:
Energy: +5
Magic Power: +5%

Copper Chain
Class: Light
Rarity: Common Jewelr
Level: 1
Durability: 10
Price: 20
Protection:
Healing Received: +5%

Fang Amulet
Class: Light
Rarity: Common Jewelr
Level: 5
Durability: 60
Price: 70
Protection:
Counter Chance: +2%
Crit Chance: +2
Physical Resistance: +2%
Nature Resistance: +2%
Magic Resistance: +2%

Pearl Necklace
Class: Light
Rarity: Common Jewelr
Level: 5
Durability: 25
Price: 250
Protection:
Energy: +3
Healing Received: +3%
Nature Resistance: +3%

Ruby Necklace
Class: Light
Rarity: Common Jewelr
Level: 20
Durability: 25
Price: 450
Protection:
Health Restoration: +0.5%
Healing Received: +5%
Fortitude: +10%
Fire Resistance: +10%

Sapphire Pendant
Class: Light
Rarity: Common Jewelr
Level: 15
Durability: 25
Price: 325
Protection:
Energy: +4
Energy Restoration: +2%
Magic Power: +8%
Arcane Resistance: +5%

Pagan Necklace
Class: Light
Rarity: Rare Jewelr
Level: 10
Durability: 80
Price: 500
Protection:
Energy: +10
Energy Restoration: +3%
Magic Power: +10%
Arcane Resistance: +10%

Phylactery
Class: Light
Rarity: Rare Jewelr
Level: 10
Durability: 100
Price: 600
Protection:
Health Restoration: +3%
Damage Returned: +5%
Damage Received: -5%
Unholy Resistance: +10%
Sacred Resistance: -15%

Jorgrim Amulet
Class: Light
Rarity: Unique Jewelr
Level: 5
Durability: 50
Price: 75
Protection:
Crit Chance: +3
Hit Chance: +3%
Magic Resistance: +3%

Verren Ring
Class: Light
Rarity: Unique Jewelr
Level: 1
Durability: 50
Price: 40
Protection:
Fumble Chance: -1
Cloaks
Worn Cloak
Class: Light
Rarity: Common Cloak
Level: 1
Durability: 20
Price: 25
Protection:
Dodge Chance: +3%
Stealth: +5%
Noise Production: -5%
Physical Resistance: +1%
Frost Resistance: +5%

Travelling Cloak
Class: Light
Rarity: Common Cloak
Level: 3
Durability: 40
Price: 50
Protection:
Dodge Chance: +5%
Stealth: +10%
Noise Production: -8%
Fortitude: +5%
Physical Resistance: +1%
Frost Resistance: +10%

Occult Cloak
Class: Light
Rarity: Unique Cloak
Level: 5
Durability: 40
Price: 175
Protection:
Dodge Chance: +4%
Stealth: +5%
Noise Production: -5%
Magic Power: +5%
Bleeding Resistance: +5%
Magic Resistance: +5%
Unholy Resistance: +5%

Azure Cape
Class: Light
Rarity: Unique Cloak
Level: 5
Durability: 60
Price: 125
Protection:
Dodge Chance: +4%
Stealth: +6%
Noise Production: -5%
Energy Restoration: +0.5%
Frost Resistance: +5%
Unholy Resistance: +5%

Swords #1

Wooden Sword

  • Rarity: Common Sword
  • Level: 1
  • Durability: 15
  • Price: 20
  • Blunt Damage: +4
  • Block Chance: +3%
  • Skills Energy Cost: +5%

Rusty Sword

  • Rarity: Common Sword
  • Level: 1
  • Durability: 10
  • Price: 20
  • Slashing Damage: +3
  • Poison Damage: +2
  • Skills Energy Cost: +5%

Homemade Blade

  • Rarity: Common Sword
  • Level: 1
  • Durability: 60
  • Price: 20
  • Bodypart Damage: +10%
  • Slashing Damage: +20
  • Accuracy: +3%
  • Block Chance: +3%
  • Block Power: +1%
  • Skills Energy Cost: +5%

Traveller’s Blade

  • Rarity: Common Sword
  • Level: 3
  • Durability: 80
  • Price: 60
  • Armor Damage: +5%
  • Armor Piercing: +5%
  • Bodypart Damage: +10%
  • Slashing Damage: +21
  • Block Chance: +4%
  • Block Power: +2%
  • Fumble Chance: -6%
  • Skills Energy Cost: +5%

Shortsword
Rarity: Common Sword
Level: 5
Durability: 85
Price: 225
Armor Damage: +5%
Armor Piercing: +5%
Bodypart Damage: +10%
Slashing Damage: +22
Accuracy: +3%
Block Chance: +4%
Block Power: +2%
Counter Chance: +3%
Skills Energy Cost: +5%

Brigand Blade
Rarity: Common Sword
Level: 7
Durability: 90
Price: 315
Armor Damage: +10%
Armor Piercing: +5%
Bodypart Damage: +15%
Slashing Damage: +23
Block Chance: +5%
Block Power: +3%
Counter Chance: +2%
Fumble Chance: +3%
Skills Energy Cost: +10%

Watchman Sword
Rarity: Common Sword
Level: 9
Durability: 100
Price: 405
Armor Damage: +10%
Armor Piercing: +5%
Bodypart Damage: +15%
Slashing Damage: +24
Accuracy: +5%
Block Chance: +5%
Block Power: +4%
Counter Chance: +2%
Skills Energy Cost: +10%

Norse Blade
Rarity: Common Sword
Level: 5
Durability: 95
Price: 250
Armor Damage: +10%
Armor Piercing: +5%
Bodypart Damage: +15%
Slashing Damage: +22
Crit Chance: +4%
Block Chance: +5%
Block Power: +3%
Counter Chance: +3%
Skills Energy Cost: +10%

Footman Sword
Rarity: Common Sword
Level: 12
Durability: 110
Price: 840
Armor Damage: +10%
Armor Piercing: +10%
Bodypart Damage: +15%
Slashing Damage: +26
Block Chance: +6%
Block Power: +5%
Counter Chance: +4%
Fumble Chance: -3%
Skills Energy Cost: +10%

Guild Blade
Rarity: Common Sword
Level: 14
Durability: 135
Price: 980
Armor Damage: +15%
Armor Piercing: +10%
Bodypart Damage: +15%
Slashing Damage: +28
Accuracy: +3%
Block Chance: +7%
Block Power: +5%
Counter Chance: +3%
Fumble Chance: -6%
Skills Energy Cost: +10%

Fancy Sword
Rarity: Unique Sword
Level: 12
Durability: 100
Price: 840
Armor Damage: +10%
Armor Piercing: +10%
Bodypart Damage: +15%
Slashing Damage: +26
Block Chance: +7%
Block Power: +4%
Counter Chance: +2%
Fumble Chance: -5%
Skills Energy Cost: +10%

Jarl Blade
Rarity: Common Sword
Level: 15
Durability: 120
Price: 1500
Armor Damage: +15%
Armor Piercing: +15%
Bodypart Damage: +15%
Slashing Damage: +28
Accuracy: +4%
Crit Chance: +4%
Block Chance: +8%
Block Power: +6%
Counter Chance: +4%
Skills Energy Cost: +10%

Skonfert Blade
Rarity: Common Sword
Level: 17
Durability: 175
Price: 1700
Armor Damage: +15%
Armor Piercing: +15%
Bodypart Damage: +15%
Slashing Damage: +30
Crit Chance: +3%
Block Chance: +10%
Block Power: +7%
Counter Chance: +4%
Fumble Chance: -3%
Skills Energy Cost: +10%

Vanguard Sword
Rarity: Common Sword
Level: 16
Durability: 140
Price: 1600
Armor Damage: +20%
Armor Piercing: +15%
Bodypart Damage: +15%
Slashing Damage: +29
Accuracy: +4%
Block Chance: +9%
Block Power: +6%
Counter Chance: +5%
Fumble Chance: -4%
Skills Energy Cost: +10%

Katzbalger
Rarity: Common Sword
Level: 16
Durability: 160
Price: 1600
Armor Damage: +15%
Armor Piercing: +10%
Bodypart Damage: +10%
Slashing Damage: +25
Accuracy: +7%
Block Chance: +14%
Block Power: +4%
Counter Chance: +10%
Fumble Chance: -8%
Cooldown Reduction: -5%
Skills Energy Cost: +5%

Knightly Blade
Rarity: Common Sword
Level: 23
Durability: 150
Price: 2990
Armor Damage: +15%
Armor Piercing: +20%
Bodypart Damage: +15%
Slashing Damage: +34
Block Chance: +13%
Block Power: +7%
Counter Chance: +5%
Fumble Chance: -5%
Skills Energy Cost: +10%

Templar Sword
Rarity: Common Sword
Level: 24
Durability: 140
Price: 3120
Armor Damage: +20%
Armor Piercing: +15%
Bodypart Damage: +15%
Slashing Damage: +35
Sacred Damage: +3
Magic Power: +10%
Block Chance: +12%
Block Power: +6%
Counter Chance: +3%
Skills Energy Cost: +10%
Manasteal: +5%

Engraved Sword
Rarity: Unique Sword
Level: 20
Durability: 105
Price: 2600
Armor Damage: +20%
Armor Piercing: +20%
Bodypart Damage: +15%
Slashing Damage: +32
Accuracy: +4%
Block Chance: +12%
Block Power: +5%
Counter Chance: +3%
Fumble Chance: -4%
Skills Energy Cost: +10%

Guard Broadsword
Rarity: Common Sword
Level: 30
Durability: 165
Price: 5100
Armor Damage: +25%
Armor Piercing: +20%
Bodypart Damage: +25%
Slashing Damage: +41
Crit Chance: +6%
Crit Efficiency: +20%
Block Chance: +14%
Block Power: +8%
Fumble Chance: -5%
Skills Energy Cost: +15%

Flame Supremacy
Rarity: Legendary Sword
Level: 30
Durability: 130
Price: 5100
Armor Damage: +30%
Armor Piercing: +20%
Bodypart Damage: +20%
Slashing Damage: +41
Fire Damage: +10
Magic Power: +12%
Block Chance: +11%
Skills Energy Cost: +10%
Pyromantic Power: +20%

Goblin Sword
Rarity: Common Sword
Level: 3
Durability: 40
Price: 60
Armor Damage: +5%
Armor Piercing: +5%
Bodypart Damage: +5%
Slashing Damage: +21
Poison Damage: +5
Block Chance: +3%
Bleeding Chance: +2%
Skills Energy Cost: +5%

Battle Cleaver
Rarity: Common Sword
Level: 3
Durability: 60
Price: 60
Armor Damage: +5%
Armor Piercing: +5%
Bodypart Damage: +15%
Slashing Damage: +21
Crit Chance: +2%
Crit Efficiency: +15%
Block Chance: +4%
Fumble Chance: -2%
Bleeding Chance: +3%
Skills Energy Cost: +5%

Inelaborate Falchion
Rarity: Common Sword
Level: 5
Durability: 70
Price: 225
Armor Damage: +5%
Armor Piercing: +5%
Bodypart Damage: +20%
Slashing Damage: +21
Crit Chance: +5%
Block Chance: +5%
Bleeding Chance: +4%
Skills Energy Cost: +5%

Jagged Falchion
Rarity: Common Sword
Level: 9
Durability: 80
Price: 405
Armor Damage: +5%
Armor Piercing: +5%
Bodypart Damage: +25%
Slashing Damage: +22
Crit Chance: +3%
Crit Efficiency: +25%
Block Chance: +5%
Fumble Chance: -3%
Bleeding Chance: +5%
Skills Energy Cost: +5%

Mastercrafted Falchion
Rarity: Common Sword
Level: 15
Durability: 100
Price: 1500
Armor Damage: +10%
Armor Piercing: +10%
Bodypart Damage: +30%
Slashing Damage: +26
Crit Chance: +3%
Crit Efficiency: +25%
Block Chance: +9%
Fumble Chance: -4%
Bleeding Chance: +6%
Skills Energy Cost: +5%

Orcish Blade
Rarity: Common Sword
Level: 16
Durability: 65
Price: 1600
Armor Damage: +25%
Armor Piercing: +5%
Bodypart Damage: +25%
Slashing Damage: +28
Crit Chance: +5%
Crit Efficiency: +20%
Block Chance: +5%
Bleeding Chance: +5%
Skills Energy Cost: +10%

Orcish Cleaver
Rarity: Common Sword
Level: 18
Durability: 50
Price: 1800
Armor Damage: +20%
Armor Piercing: +5%
Bodypart Damage: +40%
Slashing Damage: +29
Crit Chance: +5%
Crit Efficiency: +30%
Block Chance: +4%
Bleeding Chance: +7%
Skills Energy Cost: +20%

Orcish Scimitar
Rarity: Common Sword
Level: 20
Durability: 60
Price: 2600
Armor Damage: +30%
Armor Piercing: +5%
Bodypart Damage: +30%
Slashing Damage: +31
Crit Chance: +7%
Block Chance: +6%
Bleeding Chance: +8%
Skills Energy Cost: +20%

Orcish Battlesickle
Rarity: Common Sword
Level: 25
Durability: 55
Price: 4250
Armor Damage: +20%
Armor Piercing: +5%
Bodypart Damage: +45%
Slashing Damage: +35
Crit Chance: +3%
Crit Efficiency: +50%
Block Chance: +6%
Fumble Chance: +5%
Bleeding Chance: +10%
Skills Energy Cost: +25%

Nomad Saber
Rarity: Common Sword
Level: 20
Durability: 75
Price: 2600
Armor Damage: +10%
Armor Piercing: +10%
Bodypart Damage: +20%
Slashing Damage: +31
Accuracy: +6%
Block Chance: +12%
Bleeding Chance: +4%
Skills Energy Cost: +5%

Elven Saber
Rarity: Common Sword
Level: 20
Durability: 150
Price: 2600
Armor Damage: +10%
Armor Piercing: +10%
Bodypart Damage: +25%
Slashing Damage: +31
Accuracy: +5%
Block Chance: +13%
Bleeding Chance: +6%
Skills Energy Cost: +5%

Swords #2

Decorated Saber
Rarity: Unique Sword
Level: 30
Durability: 135
Price: 5100
Armor Damage: +15%
Armor Piercing: +10%
Bodypart Damage: +25%
Slashing Damage: +40
Accuracy: +5%
Block Chance: +12%
Bleeding Chance: +7%
Skills Energy Cost: +5%

Jibean Scimitar
Rarity: Common Sword
Level: 25
Durability: 200
Price: 4250
Armor Damage: +15%
Armor Piercing: +15%
Bodypart Damage: +30%
Slashing Damage: +35
Accuracy: +6%
Crit Chance: +5%
Crit Efficiency: +30%
Block Chance: +12%
Bleeding Chance: +8%
Skills Energy Cost: +5%

Ancient Scimitar
Rarity: Common Sword
Level: 30
Durability: 145
Price: 5100
Armor Damage: +20%
Armor Piercing: +15%
Bodypart Damage: +35%
Slashing Damage: +40
Accuracy: +4%
Crit Chance: +4%
Block Chance: +14%
Bleeding Chance: +8%
Skills Energy Cost: +5%

Arna Sword
Rarity: Unique Sword
Level: 6
Durability: 100
Price: 270
Armor Damage: +5%
Armor Piercing: +10%
Bodypart Damage: +10%
Slashing Damage: +19
Accuracy: +1%
Block Chance: +3%
Block Power: +5%
Fumble Chance: -1%
Skills Energy Cost: +5%

Relict Blade
Rarity: Unique Sword
Level: 30
Durability: 135
Price: 5100
Armor Damage: +30%
Armor Piercing: +25%
Bodypart Damage: +15%
Slashing Damage: +41
Arcane Damage: +5
Magic Power: +15%
Crit Chance: +5%
Block Chance: +15%
Fumble Chance: -5%
Skills Energy Cost: +15%

Royal Sword
Rarity: Unique Sword
Level: 30
Durability: 170
Price: 5100
Armor Damage: +30%
Armor Piercing: +20%
Bodypart Damage: +15%
Slashing Damage: +41
Accuracy: +5%
Block Chance: +15%
Fumble Chance: -7%
Skills Energy Cost: +15%

Axes

Peasant Hatchet
Rarity: Common Axe
Level: 1
Durability: 100
Price: 20
Armor Damage: +15%
Armor Piercing: +10%
Bodypart Damage: +15%
Slashing Damage: +21
Block Chance: +3%
Fumble Chance: -1%
Skills Energy Cost: +10%

Hunter Hatchet
Rarity: Common Axe
Level: 3
Durability: 110
Price: 60
Armor Damage: +20%
Armor Piercing: +10%
Bodypart Damage: +15%
Slashing Damage: +22
Block Chance: +3%
Fumble Chance: -2%
Skills Energy Cost: +10%

Felling Axe
Rarity: Common Axe
Level: 6
Durability: 140
Price: 270
Armor Damage: +20%
Armor Piercing: +15%
Bodypart Damage: +20%
Slashing Damage: +24
Accuracy: +2%
Crit Chance: +1%
Block Chance: +5%
Block Power: +2%
Skills Energy Cost: +15%

Bearded Axe
Rarity: Common Axe
Level: 9
Durability: 120
Price: 405
Armor Damage: +25%
Armor Piercing: +15%
Bodypart Damage: +25%
Slashing Damage: +26
Block Chance: +2%
Counter Chance: +3%
Bleeding Chance: +1%
Skills Energy Cost: +10%

Norse Axe
Rarity: Common Axe
Level: 13
Durability: 135
Price: 910
Armor Damage: +30%
Armor Piercing: +20%
Bodypart Damage: +25%
Slashing Damage: +28
Accuracy: +5%
Block Chance: +7%
Block Power: +4%
Bleeding Chance: +3%
Skills Energy Cost: +25%

Barbaric Axe
Rarity: Common Axe
Level: 12
Durability: 90
Price: 840
Armor Damage: +30%
Armor Piercing: +15%
Bodypart Damage: +25%
Slashing Damage: +28
Block Chance: +4%
Skills Energy Cost: +15%

Dwarven Axe
Rarity: Common Axe
Level: 3
Durability: 150
Price: 250
Armor Damage: +25%
Armor Piercing: +15%
Bodypart Damage: +20%
Slashing Damage: +22
Accuracy: +4%
Block Chance: +6%
Block Power: +3%
Skills Energy Cost: +25%

Battle Axe
Rarity: Common Axe
Level: 16
Durability: 175
Price: 1600
Armor Damage: +35%
Armor Piercing: +25%
Bodypart Damage: +25%
Slashing Damage: +30
Crit Chance: +4%
Block Chance: +5%
Block Power: +4%
Fumble Chance: -2%
Bleeding Chance: +1%
Skills Energy Cost: +20%

Footman Axe
Rarity: Common Axe
Level: 15
Durability: 160
Price: 1500
Armor Damage: +30%
Armor Piercing: +25%
Bodypart Damage: +25%
Slashing Damage: +30
Block Chance: +4%
Block Power: +2%
Counter Chance: +4%
Skills Energy Cost: +20%

Skadian Chekan
Rarity: Common Axe
Level: 16
Durability: 190
Price: 1600
Armor Damage: +40%
Armor Piercing: +25%
Bodypart Damage: +20%
Slashing Damage: +30
Crit Chance: +1%
Block Chance: +4%
Block Power: +2%
Counter Chance: +2%
Daze Chance: +1%
Skills Energy Cost: +20%

Knightly Axe
Rarity: Common Axe
Level: 22
Durability: 200
Price: 2860
Armor Damage: +40%
Armor Piercing: +30%
Bodypart Damage: +30%
Slashing Damage: +35
Accuracy: +1%
Crit Chance: +3%
Block Chance: +4%
Block Power: +3%
Fumble Chance: -3%
Skills Energy Cost: +20%

Rider Axe
Rarity: Common Axe
Level: 19
Durability: 185
Price: 1900
Armor Damage: +35%
Armor Piercing: +25%
Bodypart Damage: +25%
Slashing Damage: +33
Block Chance: +3%
Block Power: +1%
Counter Chance: +1%
Fumble Chance: -4%
Skills Energy Cost: +15%

Broadaxe
Rarity: Common Axe
Level: 24
Durability: 225
Price: 3120
Armor Damage: +40%
Armor Piercing: +35%
Bodypart Damage: +30%
Slashing Damage: +37
Accuracy: +4%
Block Chance: +7%
Block Power: +5%
Bleeding Chance: +4%
Skills Energy Cost: +30%

Heavy Broadaxe
Rarity: Common Axe
Level: 25
Durability: 240
Price: 4250
Armor Damage: +45%
Armor Piercing: +35%
Bodypart Damage: +35%
Slashing Damage: +38
Accuracy: +4%
Block Chance: +8%
Block Power: +6%
Bleeding Chance: +5%
Skills Energy Cost: +35%

Reinforced Axe
Rarity: Common Axe
Level: 30
Durability: 260
Price: 5100
Armor Damage: +50%
Armor Piercing: +40%
Bodypart Damage: +40%
Slashing Damage: +43
Accuracy: +4%
Block Chance: +10%
Block Power: +8%
Bleeding Chance: +6%
Skills Energy Cost: +40%

Maces

Metal Rod
Rarity: Common Mace
Level: 1
Durability: 100
Price: 20
Blunt Damage: +12
Block Chance: +3%
Skills Energy Cost: +10%

Cudgel
Rarity: Common Mace
Level: 1
Durability: 70
Price: 20
Blunt Damage: +20
Block Chance: +3%
Fumble Chance: -1%
Skills Energy Cost: +10%

Spiked Club
Rarity: Common Mace
Level: 3
Durability: 85
Price: 60
Armor Damage: +5%
Piercing Damage: +1
Blunt Damage: +20
Crit Chance: +1%
Block Chance: +3%
Fumble Chance: -1%
Bleeding Chance: +2%
Skills Energy Cost: +10%

Peasant Flail
Rarity: Common Mace
Level: 4
Durability: 90
Price: 80
Armor Damage: +7%
Bodypart Damage: +10%
Blunt Damage: +21
Accuracy: -1%
Crit Chance: +6%
Crit Efficiency: +15%
Fumble Chance: +4%
Daze Chance: +3%
Skills Energy Cost: +10%

Militia Flail
Rarity: Common Mace
Level: 6
Durability: 120
Price: 270
Armor Damage: +5%
Armor Piercing: +5%
Bodypart Damage: +15%
Blunt Damage: +22
Accuracy: -2%
Crit Chance: +7%
Crit Efficiency: +20%
Fumble Chance: +5%
Daze Chance: +3%
Skills Energy Cost: +10%

Militia Club
Rarity: Common Mace
Level: 5
Durability: 150
Price: 225
Armor Damage: +7%
Armor Piercing: +5%
Blunt Damage: +22
Crit Chance: +3%
Block Chance: +4%
Fumble Chance: -2%
Daze Chance: +2%
Stun Chance: +1%
Skills Energy Cost: +15%

Reinforced Club
Rarity: Common Mace
Level: 7
Durability: 135
Price: 315
Armor Damage: +7%
Armor Piercing: +7%
Blunt Damage: +23
Crit Chance: +2%
Block Chance: +4%
Fumble Chance: -1%
Skills Energy Cost: +10%

Heavy Club
Rarity: Common Mace
Level: 8
Durability: 100
Price: 360
Armor Damage: +10%
Armor Piercing: +10%
Blunt Damage: +23
Crit Chance: +1%
Block Chance: +4%
Fumble Chance: -1%
Daze Chance: +4%
Stun Chance: +1%
Skills Energy Cost: +15%

Skadian Bludgeon
Rarity: Common Mace
Level: 9
Durability: 180
Price: 405
Armor Damage: +20%
Armor Piercing: +15%
Blunt Damage: +24
Accuracy: +2%
Block Chance: +4%
Fumble Chance: -4%
Daze Chance: +4%
Stun Chance: +2%
Skills Energy Cost: +20%

Footman Mace
Rarity: Common Mace
Level: 10
Durability: 200
Price: 700
Armor Damage: +15%
Armor Piercing: +15%
Blunt Damage: +24
Block Chance: +4%
Daze Chance: +4%
Skills Energy Cost: +20%

Heavy Flail
Rarity: Common Mace
Level: 12
Durability: 160
Price: 840
Armor Damage: +20%
Armor Piercing: +15%
Bodypart Damage: +20%
Piercing Damage: +1
Blunt Damage: +23
Accuracy: -4%
Crit Chance: +9%
Crit Efficiency: +33%
Fumble Chance: +5%
Daze Chance: +7%
Skills Energy Cost: +25%

War Flail
Rarity: Common Mace
Level: 14
Durability: 165
Price: 980
Armor Damage: +25%
Armor Piercing: +15%
Bodypart Damage: +20%
Blunt Damage: +27
Accuracy: -4%
Crit Chance: +10%
Crit Efficiency: +33%
Fumble Chance: +6%
Daze Chance: +6%
Skills Energy Cost: +25%

Spiked Flail
Rarity: Common Mace
Level: 11
Durability: 175
Price: 770
Armor Damage: +20%
Armor Piercing: +15%
Bodypart Damage: +25%
Piercing Damage: +2
Blunt Damage: +20
Accuracy: -3%
Crit Chance: +7%
Crit Efficiency: +25%
Fumble Chance: +4%
Bleeding Chance: +3%
Daze Chance: +2%
Skills Energy Cost: +25%

Flanged Mace
Rarity: Common Mace
Level: 15
Durability: 225
Price: 1500
Armor Damage: +40%
Armor Piercing: +30%
Blunt Damage: +28
Block Chance: +5%
Daze Chance: +3%
Skills Energy Cost: +20%

War Pick
Rarity: Common Mace
Level: 14
Durability: 200
Price: 980
Armor Damage: +60%
Armor Piercing: +40%
Piercing Damage: +4
Blunt Damage: +20
Accuracy: +7%
Block Chance: +5%
Fumble Chance: +4%
Daze Chance: +5%
Skills Energy Cost: +20%

Morning Star
Rarity: Common Mace
Level: 19
Durability: 250
Price: 1900
Armor Damage: +40%
Armor Piercing: +35%
Piercing Damage: +2
Blunt Damage: +25
Crit Efficiency: +10%
Block Chance: +5%
Bleeding Chance: +4%
Daze Chance: +4%
Skills Energy Cost: +20%

Footman Flail
Rarity: Common Mace
Level: 22
Durability: 230
Price: 2860
Armor Damage: +35%
Armor Piercing: +25%
Bodypart Damage: +30%
Blunt Damage: +33
Accuracy: -3%
Crit Chance: +8%
Crit Efficiency: +30%
Fumble Chance: +4%
Daze Chance: +2%
Skills Energy Cost: +30%

Decorated Flanged Mace
Rarity: Unique Mace
Level: 20
Durability: 200
Price: 2600
Armor Damage: +45%
Armor Piercing: +35%
Blunt Damage: +31
Block Chance: +7%
Daze Chance: +4%
Skills Energy Cost: +25%

Daggers

Kitchen Knife
Rarity: Common Dagger
Level: 1
Durability: 35
Price: 15
Armor Piercing: +5%
Piercing Damage: +8
Skills Energy Cost: -10%

Shiv
Rarity: Common Dagger
Level: 2
Durability: 50
Price: 30
Armor Piercing: +10%
Piercing Damage: +16
Crit Chance: +1%
Fumble Chance: +1%
Bleeding Chance: +2%
Skills Energy Cost: -10%

Short Dagger
Rarity: Common Dagger
Level: 4
Durability: 65
Price: 60
Armor Damage: +5%
Armor Piercing: +10%
Piercing Damage: +17
Block Chance: +2%
Fumble Chance: -1%
Bleeding Chance: +2%
Skills Energy Cost: -10%

Travelling Dagger
Rarity: Common Dagger
Level: 5
Durability: 75
Price: 175
Armor Damage: +5%
Armor Piercing: +15%
Bodypart Damage: +10%
Piercing Damage: +17
Crit Chance: +1%
Fumble Chance: -1%
Bleeding Chance: +3%
Skills Energy Cost: -10%

Brigand Dagger
Rarity: Common Dagger
Level: 8
Durability: 80
Price: 280
Armor Damage: +5%
Armor Piercing: +15%
Piercing Damage: +18
Crit Chance: +2%
Block Chance: +3%
Bleeding Chance: +4%
Skills Energy Cost: -10%

Dirk
Rarity: Common Dagger
Level: 9
Durability: 75
Price: 315
Armor Damage: +5%
Armor Piercing: +20%
Piercing Damage: +19
Crit Chance: +4%
Fumble Chance: -1%
Bleeding Chance: +4%
Skills Energy Cost: -10%

Rondel
Rarity: Common Dagger
Level: 11
Durability: 90
Price: 605
Armor Damage: +10%
Armor Piercing: +15%
Piercing Damage: +20
Counter Chance: +3%
Fumble Chance: -4%
Bleeding Chance: +3%
Skills Energy Cost: -10%

Baselard
Rarity: Common Dagger
Level: 13
Durability: 100
Price: 715
Armor Damage: +15%
Armor Piercing: +20%
Piercing Damage: +21
Block Chance: +3%
Fumble Chance: -3%
Bleeding Chance: +2%
Skills Energy Cost: -10%

Bollock
Rarity: Common Dagger
Level: 14
Durability: 90
Price: 770
Armor Damage: +10%
Armor Piercing: +25%
Bodypart Damage: +11%
Piercing Damage: +21
Accuracy: +5%
Crit Chance: +3%
Fumble Chance: -3%
Bleeding Chance: +4%
Skills Energy Cost: -10%

Parrying Dagger
Rarity: Common Dagger
Level: 16
Durability: 115
Price: 1280
Armor Damage: +5%
Armor Piercing: +15%
Piercing Damage: +22
Block Chance: +4%
Block Power: +4%
Counter Chance: +4%
Bleeding Chance: +3%
Skills Energy Cost: -10%

Misericorde
Rarity: Common Dagger
Level: 19
Durability: 100
Price: 1520
Armor Damage: +15%
Armor Piercing: +30%
Piercing Damage: +24
Accuracy: +6%
Crit Chance: +5%
Fumble Chance: -1%
Bleeding Chance: +6%
Skills Energy Cost: -10%

Decorated Dagger
Rarity: Unique Dagger
Level: 20
Durability: 85
Price: 2080
Armor Damage: +10%
Armor Piercing: +25%
Piercing Damage: +20
Accuracy: +3%
Block Chance: +3%
Counter Chance: +3%
Fumble Chance: -3%
Bleeding Chance: +4%
Skills Energy Cost: -10%

Greatswords

War Scythe
Rarity: Common Greatsword
Level: 4
Durability: 90
Price: 120
Armor Damage: +15%
Armor Piercing: +10%
Bodypart Damage: +20%
Slashing Damage: +28
Accuracy: +2%
Crit Chance: +1%
Block Chance: +4%
Block Power: +5%
Fumble Chance: +9%
Bleeding Chance: +2%
Skills Energy Cost: +15%

Warbrand
Rarity: Common Greatsword
Level: 5
Durability: 110
Price: 300
Armor Damage: +20%
Armor Piercing: +10%
Bodypart Damage: +30%
Slashing Damage: +29
Accuracy: +3%
Crit Chance: +2%
Crit Efficiency: +10%
Block Chance: +5%
Block Power: +5%
Fumble Chance: +10%
Bleeding Chance: +3%
Skills Energy Cost: +20%

Crude Longsword
Rarity: Common Greatsword
Level: 8
Durability: 135
Price: 480
Armor Damage: +20%
Armor Piercing: +15%
Bodypart Damage: +25%
Slashing Damage: +31
Accuracy: +4%
Block Chance: +7%
Block Power: +6%
Counter Chance: +1%
Fumble Chance: +8%
Skills Energy Cost: +25%

Bastard Sword
Rarity: Common Greatsword
Level: 11
Durability: 175
Price: 990
Armor Damage: +25%
Armor Piercing: +15%
Bodypart Damage: +20%
Slashing Damage: +33
Accuracy: +3%
Block Chance: +8%
Block Power: +6%
Counter Chance: +5%
Fumble Chance: -1%
Skills Energy Cost: +15%

Footman Greatsword
Rarity: Common Greatsword
Level: 13
Durability: 160
Price: 1170
Armor Damage: +30%
Armor Piercing: +20%
Bodypart Damage: +30%
Slashing Damage: +35
Accuracy: +5%
Crit Efficiency: +15%
Block Chance: +9%
Block Power: +7%
Fumble Chance: +7%
Skills Energy Cost: +30%

Sergeant Bastard
Rarity: Common Greatsword
Level: 16
Durability: 190
Price: 2000
Armor Damage: +30%
Armor Piercing: +20%
Bodypart Damage: +20%
Slashing Damage: +38
Accuracy: +3%
Block Chance: +8%
Block Power: +8%
Counter Chance: +6%
Fumble Chance: -2%
Skills Energy Cost: +15%

Longsword
Rarity: Common Greatsword
Level: 19
Durability: 170
Price: 2375
Armor Damage: +30%
Armor Piercing: +25%
Bodypart Damage: +30%
Slashing Damage: +41
Accuracy: +6%
Block Chance: +10%
Block Power: +8%
Counter Chance: +3%
Fumble Chance: +6%
Skills Energy Cost: +30%

Claymore
Rarity: Common Greatsword
Level: 21
Durability: 200
Price: 3360
Armor Damage: +35%
Armor Piercing: +25%
Bodypart Damage: +35%
Slashing Damage: +43
Accuracy: +7%
Crit Chance: +3%
Crit Efficiency: +25%
Block Chance: +11%
Block Power: +9%
Fumble Chance: +5%
Skills Energy Cost: +35%

Knightly Greatsword
Rarity: Common Greatsword
Level: 22
Durability: 275
Price: 3520
Armor Damage: +35%
Armor Piercing: +30%
Bodypart Damage: +40%
Slashing Damage: +44
Accuracy: +6%
Crit Chance: +2%
Block Chance: +12%
Block Power: +10%
Counter Chance: +4%
Fumble Chance: +4%
Skills Energy Cost: +35%

Brynn Greatsword
Rarity: Common Greatsword
Level: 25
Durability: 300
Price: 5000
Armor Damage: +40%
Armor Piercing: +30%
Bodypart Damage: +45%
Slashing Damage: +47
Accuracy: +8%
Crit Chance: +4%
Crit Efficiency: +30%
Block Chance: +12%
Block Power: +12%
Fumble Chance: +5%
Skills Energy Cost: +40%

Bows

Peasant Bow
Rarity: Common Bow
Level: 1
Durability: 50
Price: 20
Range: 8
Armor Damage: +5%
Armor Piercing: +3%
Piercing Damage: +17
Accuracy: -60%
Skills Energy Cost: +5%

Shortbow
Rarity: Common Bow
Level: 3
Durability: 60
Price: 60
Range: 9
Armor Damage: +5%
Armor Piercing: +5%
Piercing Damage: +18
Accuracy: -58%
Fumble Chance: -1%
Skills Energy Cost: +5%

Hunting Bow
Rarity: Common Bow
Level: 5
Durability: 75
Price: 200
Range: 10
Armor Damage: +5%
Armor Piercing: +5%
Piercing Damage: +19
Accuracy: -55%
Crit Chance: +2%
Skills Energy Cost: +5%

Levy Bow
Rarity: Common Bow
Level: 8
Durability: 85
Price: 320
Range: 10
Armor Damage: +5%
Armor Piercing: +10%
Piercing Damage: +20
Accuracy: -52%
Fumble Chance: -3%
Skills Energy Cost: +15%

Soldier Bow
Rarity: Common Bow
Level: 9
Durability: 110
Price: 360
Range: 11
Armor Damage: +10%
Armor Piercing: +10%
Piercing Damage: +21
Accuracy: -50%
Crit Chance: +3%
Fumble Chance: -2%
Skills Energy Cost: +10%

Yew Bow
Rarity: Common Bow
Level: 12
Durability: 135
Price: 720
Range: 12
Armor Damage: +10%
Armor Piercing: +15%
Piercing Damage: +22
Accuracy: -48%
Crit Chance: +2%
Fumble Chance: -4%
Skills Energy Cost: +15%

Norse Bow
Rarity: Common Bow
Level: 10
Durability: 100
Price: 600
Range: 11
Armor Damage: +15%
Armor Piercing: +10%
Piercing Damage: +21
Accuracy: -47%
Crit Chance: +3%
Crit Efficiency: +15%
Bleeding Chance: +3%
Skills Energy Cost: +5%

Long Bow
Rarity: Common Bow
Level: 18
Durability: 145
Price: 1620
Range: 14
Armor Damage: +15%
Armor Piercing: +15%
Piercing Damage: +26
Accuracy: -45%
Crit Chance: +3%
Skills Energy Cost: +30%

Eeders Bow
Rarity: Common Bow
Level: 20
Durability: 175
Price: 2400
Range: 15
Armor Damage: +15%
Armor Piercing: +20%
Piercing Damage: +27
Accuracy: -42%
Crit Chance: +5%
Crit Efficiency: +20%
Skills Energy Cost: +35%

Dirwin Bow
Rarity: Unique Bow
Level: 5
Durability: 75
Price: 250
Range: 10
Armor Damage: +10%
Armor Piercing: +10%
Piercing Damage: +18
Accuracy: -55%
Crit Chance: +2%
Skills Energy Cost: +5%

Staffs

Cammock
Rarity: Common Staff
Level: 1
Durability: 50
Price: 20
Blunt Damage: +16
Block Chance: +6%
Block Power: +3%
Fumble Chance: -2%
Skills Energy Cost: +5%

Travelling Staff
Rarity: Common Staff
Level: 3
Durability: 65
Price: 60
Blunt Damage: +17
Block Chance: +9%
Block Power: +4%
Fumble Chance: -4%
Energy Restoration: +2%
Skills Energy Cost: +5%

Healer Staff
Rarity: Common Staff
Level: 3
Durability: 65
Price: 60
Blunt Damage: +15
Block Chance: +7%
Block Power: +3%
Skills Energy Cost: +5%
Health Restoration: +2%
Healing Received: +15%

Conjurer Staff
Rarity: Common Staff
Level: 5
Durability: 65
Price: 200
Blunt Damage: +13
Arcane Damage: +1
Unholy Damage: +3
Magic Power: +5%
Block Chance: +5%
Block Power: +2%
Energy Restoration: +3%
Skills Energy Cost: +5%
Psimantic Power: +10%
Manasteal: +10%

Goblin Staff
Rarity: Common Staff
Level: 5
Durability: 65
Price: 200
Blunt Damage: +13
Poison Damage: +5
Block Chance: +4%
Block Power: +3%
Skills Energy Cost: +5%
Venomantic Power: +10%
Health Restoration: +3%

Pilgrim Staff
Rarity: Common Staff
Level: 7
Durability: 72
Price: 315
Armor Damage: +10%
Blunt Damage: +18
Block Chance: +12%
Block Power: +5%
Fumble Chance: -4%
Energy: +4%
Skills Energy Cost: +5%

Reinforced Staff
Rarity: Common Staff
Level: 9
Durability: 140
Price: 405
Armor Damage: +15%
Armor Piercing: +10%
Blunt Damage: +23
Accuracy: +3%
Block Chance: +15%
Block Power: +6%
Counter Chance: +3%
Fumble Chance: -3%
Skills Energy Cost: +10%

Monk Staff
Rarity: Common Staff
Level: 10
Durability: 90
Price: 600
Blunt Damage: +17
Sacred Damage: +3
Magic Power: +8%
Block Chance: +9%
Block Power: +4%
Energy: +10%
Skills Energy Cost: +5%

Metallic Staff
Rarity: Common Staff
Level: 12
Durability: 153
Price: 720
Armor Damage: +20%
Armor Piercing: +15%
Blunt Damage: +21
Shock Damage: +1
Arcane Damage: +1
Block Chance: +10%
Block Power: +6%
Stun Chance: +1%
Knockback Chance: +5%
Skills Energy Cost: +15%
Electromantic Power: +5%

Dwarven Staff
Rarity: Common Staff
Level: 15
Durability: 125
Price: 1350
Blunt Damage: +17
Fire Damage: +5
Block Chance: +10%
Block Power: +5%
Skills Energy Cost: +5%
Pyromantic Power: +10%

Tribal Staff
Rarity: Common Staff
Level: 15
Durability: 125
Price: 1350
Blunt Damage: +18
Poison Damage: +4
Arcane Damage: +3
Block Chance: +10%
Block Power: +4%
Skills Energy Cost: +5%
Geomantic Power: +10%
Venomantic Power: +10%
Damage Received: -5%
Healing Received: +10%

Skadian Staff
Rarity: Common Staff
Level: 15
Durability: 175
Price: 1350
Blunt Damage: +19
Frost Damage: +5
Block Chance: +9%
Block Power: +3%
Energy: +12%
Energy Restoration: +2%
Skills Energy Cost: +5%
Cryomantic Power: +15%

Witch Staff
Rarity: Common Staff
Level: 15
Durability: 125
Price: 1350
Blunt Damage: +12
Arcane Damage: +2
Unholy Damage: +6
Psionic Damage: +1
Magic Power: +13%
Block Chance: +7%
Block Power: +4%
Skills Energy Cost: +5%

Exquisite Staff
Rarity: Common Staff
Level: 18
Durability: 175
Price: 1620
Blunt Damage: +20
Arcane Damage: +4
Accuracy: +1%
Magic Power: +5%
Block Chance: +12%
Block Power: +6%
Energy: +7%
Energy Restoration: +1%
Skills Energy Cost: +15%

Priest Staff
Rarity: Common Staff
Level: 15
Durability: 176
Price: 1350
Blunt Damage: +20
Sacred Damage: +3
Magic Power: +10%
Block Chance: +11%
Block Power: +7%
Energy: +12%
Energy Restoration: +1%
Skills Energy Cost: +15%

Wizard Staff
Rarity: Common Staff
Level: 15
Durability: 170
Price: 1350
Blunt Damage: +20
Arcane Damage: +4
Magic Power: +15%
Block Chance: +10%
Block Power: +6%
Cooldown Reduction: -5%
Skills Energy Cost: +15%
Manasteal: +5%

Hermit Staff
Rarity: Common Staff
Level: 15
Durability: 170
Price: 1350
Blunt Damage: +20
Arcane Damage: +2
Sacred Damage: +2
Magic Power: +18%
Block Chance: +8%
Block Power: +5%
Skills Energy Cost: +5%
Spells Energy Cost: -12%
Healing Received: +12%

Shaman Staff
Rarity: Common Staff
Level: 17
Durability: 170
Price: 1530
Blunt Damage: +20
Poison Damage: +3
Psionic Damage: +3
Skills Energy Cost: +10%

Orcish Staff
Rarity: Common Staff
Level: 17
Durability: 170
Price: 1530
Blunt Damage: +20
Arcane Damage: +3
Sacred Damage: +3
Skills Energy Cost: +10%

Venomancer Staff
Rarity: Common Staff
Level: 17
Durability: 270
Price: 1530
Armor Damage: +50%
Blunt Damage: +20
Poison Damage: +6
Skills Energy Cost: +15%
Venomantic Power: +15%

Enchanter Staff
Rarity: Common Staff
Level: 17
Durability: 270
Price: 1530
Blunt Damage: +20
Fire Damage: +2
Arcane Damage: +2
Sacred Damage: +3
Magic Power: +20%
Block Chance: +11%
Block Power: +6%
Energy Restoration: +2%
Cooldown Reduction: -10%
Skills Energy Cost: +15%
Spells Energy Cost: -10%
Arcanistic Power: +10%
Manasteal: +15%

Pyromancer Staff
Rarity: Common Staff
Level: 17
Durability: 270
Price: 1530
Blunt Damage: +20
Fire Damage: +5
Crit Chance: +3%
Block Chance: +12%
Block Power: +7%
Energy: +7%
Skills Energy Cost: +15%
Pyromantic Power: +15%

Electromancer Staff
Rarity: Common Staff
Level: 17
Durability: 220
Price: 1530
Armor Piercing: +20%
Piercing Damage: +20
Shock Damage: +6
Accuracy: +5%
Skills Energy Cost: +15%
Electromantic Power: +15%

Astromancer Staff
Rarity: Common Staff
Level: 17
Durability: 270
Price: 1530
Blunt Damage: +20
Fire Damage: +3
Sacred Damage: +4
Skills Energy Cost: +15%
Astromantic Power: +15%

Cryomancer Staff
Rarity: Common Staff
Level: 17
Durability: 270
Price: 1530
Blunt Damage: +20
Frost Damage: +6
Skills Energy Cost: +15%

Psimancer Staff
Rarity: Common Staff
Level: 17
Durability: 270
Price: 1530
Blunt Damage: +15
Psionic Damage: +15
Daze Chance: +7%
Stun Chance: +7%
Skills Energy Cost: +15%
Psimantic Power: +15%

Arcanist Staff
Rarity: Common Staff
Level: 17
Durability: 270
Price: 1530
Blunt Damage: +20
Arcane Damage: +5
Skills Energy Cost: +15%
Arcanistic Power: +15%

Geomancer Staff
Rarity: Common Staff
Level: 17
Durability: 220
Price: 1530
Blunt Damage: +23
Arcane Damage: +4
Block Chance: +14%
Block Power: +12%
Fumble Chance: -4%
Daze Chance: +3%
Stun Chance: +3%
Knockback Chance: +3%
Skills Energy Cost: +15%
Geomantic Power: +15%
Health Restoration: +1%
Healing Received: +5%

Necromancer Staff
Rarity: Unique Staff
Level: 19
Durability: 300
Price: 1710
Blunt Damage: +20
Unholy Damage: +3
Psionic Damage: +3
Magic Power: +13%
Cooldown Reduction: -13%
Skills Energy Cost: +15%
Spells Energy Cost: -13%
Psimantic Power: +13%

Chronomancer Staff
Rarity: Common Staff
Level: 17
Durability: 143
Price: 1530
Blunt Damage: +20
Arcane Damage: +4
Sacred Damage: +3
Energy Restoration: +5%
Cooldown Reduction: -20%
Skills Energy Cost: +15%
Chronomantic Power: +15%
Health Restoration: +5%

Orient Staff
Rarity: Common Staff
Level: 19
Durability: 220
Price: 1710
Armor Piercing: +10%
Blunt Damage: +20
Fire Damage: +2
Arcane Damage: +3
Sacred Damage: +2
Magic Power: +7%
Energy Restoration: +7%
Cooldown Reduction: -7%
Skills Energy Cost: +15%
Spells Energy Cost: -7%
Arcanistic Power: +10%

Vampiric Staff
Rarity: Unique Staff
Level: 25
Durability: 220
Price: 4000
Bodypart Damage: +13%
Rending Damage: +33
Unholy Damage: +13
Bleeding Chance: +13%
Skills Energy Cost: +10%
Lifesteal: +13%
Manasteal: +13%
Healing Received: +13%

Relict Staff
Rarity: Unique Staff
Level: 30
Durability: 330
Price: 4800
Blunt Damage: +25
Arcane Damage: +15
Sacred Damage: +15
Magic Power: +33%
Cooldown Reduction: -15%
Skills Energy Cost: +20%
Spells Energy Cost: -15%
Damage Received: -10%

Sangvus Illumination
Rarity: Legendary Staff
Level: 30
Durability: 330
Price: 4800
Blunt Damage: +20
Fire Damage: +15
Unholy Damage: +15
Magic Power: +15%
Energy: +25%
Energy Restoration: +10%
Skills Energy Cost: +25%
Pyromantic Power: +15%
Health Restoration: +5%

It’s end. I hope “Stoneshard Equipment List” helps you. Feel free to contribute the topic. If you have also comments or suggestions, comment us.

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