Home Guides The Witcher 3: In Wolf’s Clothing Walkthrough

The Witcher 3: In Wolf’s Clothing Walkthrough

by Admin

In Wolf’s Clothing Walkthrough

Triggered during the ‘Nameless’ quest during the main campaign quest line.

This quest is located on Hindarsfjal, the easternmost of the Skellige Isles. It can be triggered by entering the town of Lofoten during the ‘Nameless’ story quest.

Part 1: The Nameless Main Quest

After our visit to Lofoten, we need to head to the north to Freya’s Garden. As Yennefer is coming with, you can essentially follow her all the way to the next area of interest.

Approach the large gate leading to the garden and climb the stairs to the right of the locked gate and follow Yennefer along the walkway until you reach a large tree in a raised clearing in the centre of the garden. As you arrive a scene will play to tell you what you need to do next.

After the scene, activate your Witcher Sense mode and investigate the blood stain on the ground by the altar in front of the tree. From here, you will see a trail of bloodstains leading away. For the majority of the remainder of this quest you’ll be following the stains around the garden.

Follow the blood to the edge of the ledge and drop into the garden below. Hang a right and work your way through the area. As you do watch out for Wolves – they can be tricky to spot because of the abundance of foliage, but if you keep your Witcher Sense up, you should see them coming.

After a short distance, you’ll find a body to examine and a gate with the Werewolf’s footprints we can inspect. Keep moving past these and the stone steps opposite. As soon as you move past, you’ll bump into a pack of three Wolves.

Once you have killed the Wolves, pop out Witcher Sense again and here you’ll find another patch of Craven’s blood. This time, it has left a trail for us to follow – very handy! Unfortunately, they will only go for a short distance before ending at a locked door.

Turn right from the door and hop up the ledge at the top of the stairs. We’ll be back at the tree where we started! Head directly across the area and drop back down to where we dropped down the first time around. This time, make your way to the left.

As you start in this direction, a Wolf will come to attack. After killing it, make your way to the ledge and drop down to the platform below. Cross the small wooden bridge and look for a hard to spot ladder carved into the wall on the left.

Climb the ladder and walk forward a short distance until a scene plays.

At this point, you’ll have a couple of levers to play around with. To open up the next area simply do the following:

  • Pull the right hand lever first.
  • Pull the left hand lever second.

Your objectives will update if you have successfully opened the next area.

Return down the ladder and hop into the water here. Enter the canal beneath the now raised sluice gate. Climb out and used the ladder at the end of the short passage.

In the distance to the right, you’ll see a building with an open door. You can head over here and enter for an optional boss fight. Examine the arm chained to the ground with Witcher Sense active to begin!

Boss: Morkvarg

This fight is fairly straight forward as Morkvag acts just like any other Werewolf you have encountered before – he just hits a lot harder! He can perform a leaping attack, as well as several close-medium range melee attacks and a lunge with his mouth. You can roll away from his lunge and dodge his melee abilities whilst quickly following up with attacks of your own before backing off.

It is best not to get greedy and stay too close for too long as this boss can do a lot of damage. Keep dodging and chipping away at his health bar until he falls.

Once you have dealt him enough damage, he’ll collapse and you’ll be able to chat with him. He won’t give you any useful information about the fellow we are looking for, but you can loot his body when he vanishes for some Werewolf Meat (this is important for the side-quest ‘In Wolf’s Clothing’) and some other Werewolf related goodies.

Exit the hut and hug the right hand wall until you find the other side of the locked door we ran into earlier. On the ground here you’ll see Craven’s footsteps – and they lead into the well. As this is the case, you best hop in after him!

Climb out onto the ledge here and follow the blood trails until you find a body. Before examining it, look to the right to find a corpse that we can loot for a Key to Freya’s Garden.

Return to Craven’s body and examine it with Witcher Sense for a scene that will end the story quest.

Part 2: Solving the Werewolf Problem

When we are back in control of Geralt, before we leave the area we can make our way over to the dock just to the north of the village of Larvik on the eastern side of Hindarsfjal. There is a fellow down here named Einar whom we can speak to about Morkvarg’s curse.

Return to Freya’s Garden and follow the GPS path to find a cave near where we manipulated the water earlier. Enter the cave for a scene.

After defeating the Werewolf in combat once again, you can speak with him. Choose the option that allows you to feed him. Scroll to your quest items and select the Werewolf Meat.

Note: At this point you’ll earn 25XP and a Salmian Bringandine.

Once Morkvarg has been dealt with exit Freya’s Garden and make your way over to the objective marker at the small temple to the east. Speak with Josta here to complete the side-quest.

Note: For completing the side-quest you’ll earn 25XP and 85 Crowns.

You may also like

Leave a Comment