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Witcher 3 Return to Crookback Bog Walkthrough

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Start Location: This quest is acquired automatically upon completing the main quest ‘Family Matters’.

This quest can be started by speaking with the Bloody baron in Downwarren following the conclusion of the ‘Family matters’ quest.

Return to Crookback Bog Walkthrough

Note: There are two versions of this quest which one you get hinges on what you did with the evil spirit during the ‘The Whispering Hillock’ quest. For the most part however, other than conversations and scenes, the quests are the same.

Following a short conversation with the Baron in Downwarren, he and his men will take off for the swamp, specifically – where we met the orphans and Crones earlier. You’ll need to travel with them through the swamp and help fight off the monsters that attack.

As you go there will be two monster attacks – the first will consist of 5-6 Drowners and the second will involve a combination of Rotfiends, Drowners and a Water Hag. Fortunately you have some back up, but you should try to keep as many of these fellows alive as possible for later on.

When you arrive at the huts in the swamp, you’ll see another group of soldiers fighting off some Drowners. Help them finish them all off and you’ll be treated to a conversation afterwards.

Now that that’s over with, we’ll need to prepare for a fight – the game even tells you to do so! If you have some Relict Oil handy, it’s a good idea to apply it now.

After a few moments a group of Drowners and a pair of Water Hags will attack the group. Once you have dealt with them, a Fiend will show up.

Fiends are quite large, lumbering enemies and act in a similar way to the Basilisk and Griffin we fought earlier when we brought them to ground. It has some nasty melee and leaping attacks with quite a large range we’ll need to dodge away from. Other than that the fight boils down to standard operating procedure – get a hit or two in, dodge, repeat.

Once the Fiend drops a scene will play.

Note: From here on in, there are two permutations of this quest depending on the choice you made whilst dealing with the evil spirit during the ‘The Whispering Hillock’ quest.

  • Option 1 – Helped the Spirit
  • Option 2 – Killed the Spirit

Option 1 – Helped the Spirit

Following the scene, you’ll need to go and track down Johnny again. Make your way over to his where we found him previously. Clear out the Drowners and the Water Hag in the immediate area surrounding his home.

Once the area is clear and it’s obvious that Johnny isn’t home, we’ll need to activate our Witcher Senses to find and follow a set of footprints that will lead us to where Johnny is hiding nearby. Speak with him to find out what is going on.

Now that we have an idea what about what we need to do, head back to where we fought the Fiend and enter the marked hut. Climb down the ladder inside and you’ll find an altar of sorts here. Approach this and you’ll need to choose between one of three Voodoo Dolls.

The correct one is the flower – ‘Violet Hollylock Bloom’. Once selected, a scene will play and the quest will be completed.

No matter what you do or the outcome, things will end in the same way and the Baron will no longer be in charge of Crow’s Perch. From now on you’ll need to deal with his Sergeant.

Note: For completing this quest, you’ll earn 100 Crowns.

Option 2 – Killed the Spirit

If you killed the evil spirit in the tree, a scene will ensue in which the fate of Anna is decided. You do have a bit of input into the conversation, but no matter what you do, things will end in the same way and the Baron will not return to Crow’s Perch.

As the Baron is no longer in charge of Crow’s Perch, from now on you’ll need to deal with his Sergeant.

Note: For completing this quest, you’ll earn 100 Crowns.

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